My name is David and I have been working as a TV editor at the Australia’s national public broadcaster for 15 years. Working on fast turn around TV production for news and current affairs stories requires a certain kind of agility. Most of my graphics production is designed to fill gaps in visuals where there is no way to film the required information. And this is often discovered late in the post production phase. Its the nature of the work that requires Blender.

Blender comes to the fore as a capable multi-purpose tool, whether for animation or illustration, VFX or image repair, there is almost nothing that Blender cannot be turned to.

  • Opinions are my own and not the views of my employer.